A selection of character exploration work for the game The Crush House. I was tasked with taking existing character designs (by the wonderful Delphine Forneau), and giving them some oomph. This was mostly achieved via human detalis like tan lines, bespoke body hair and moles. Additionally, I made some outfit variations for each of the characters. Plenty of these details didn't make it into the game, but helped establish who the characters were throughout the game.