I've been a concept artist in a VR arcade studio for almost two years, and have worked with my indie team, Polyfox, for nearly three. I'm still working on that indie life, and am currently looking for studio work. Working for small companies so far, I get to do a lot of other stuff like hand painted textures, UI art, particle effects, and low-poly modelling. I've always been keen to learn about different aspects of game art production and different creative processes, to keep my own practice fresh.
In my spare time, I like watching cult classic movies, playing games (especially indie puzzlers, wink wink) reading sci-fi, fantasy and gothic romance, drawing from nature and doodling things just for me! I like to fill my time with lots of different genres and experiences, to give me a wider set of references to pull from creatively. If you've read this far, thanks! I'm keen to continue my game art journey, so if you're looking for an ambitious concept artist with an eye on mentorship for art lead, click the contact link for details!