Environments used in Orwell's Animal Farm. As the first 2D game I've worked on, and for multiple formats, this was an especially challenging project!
The barn meeting scene. Certain animals could be hovered over and selected for dialogue options.
The battle of the cow shed.
After the battle.
A composite of all the farm scenes. Throughout the game, the seasons change, and have different effects on the farm and animals.
Spring.
Summer.
Autumn.
Winter.
Night time.
Inside the farmhouse.
The barn wall and the laws of animalism.
Funeral in the orchard.